We're looking for an ambitious Gameplay Programmer to join the Dream Harvest Family full time at our office in Brighton.
You'll have a passion for one or more of the following: 3 Cs, Animation, Feedback, Tools, Debugging.
You'll also have some serious technical knowledge (e.g. intense C# or C++ experience).
You'll be working side by side with our other Gameplay Programmer, Mission Designers, and Artists to support a diverse set of features across Solo and PVP;
You'll have experience working on at least one AAA or large Indie PC / Console game and experience with working in a game engine (Unity, Unreal, etc), and solid experience scripting in any scripting language.
WORKING AT DREAM HARVEST
At Dream Harvest, we're a small team building big, genre-defining experiences. We pride ourselves on the multi-disciplined nature of our team and it's important for us that every member of the team has a voice in the direction we take our games and studio. Working at Dream Harvest, your work will have a serious impact and will be integral to the success of our games. You'll get the chance to work closely with all the other disciplines at the studio and really put your stamp on everything we work on.
WHAT WE OFFER:
WHAT YOU'LL BE WORKING ON:
NeuroSlicers (http://www.neuroslicers.game) is a highly tactical cyberpunk RTS that turns the genre on its head by focusing on fast, macro and total information gameplay, short 8-12 min matches, epic global objectives and a dark cyberpunk narrative campaign that carefully combines Solo, Co-Op and competitive PVP into a seamless whole.
If you have any questions about this or any of our other roles feel free to speak to the team directly on our Discord at https://discord.gg/T7fRDe8
Please include a CV and Cover Letter. We want to know why you want to work at Dream Harvest and how your unique skill set will fit our needs.